package lego.animal;

public class Human extends IAnimal {
	
	public Human()
	{
		setName("Human");
		setNomalSpeed(45);
		setBurstSpeed(55);
		setStaminaHighBound(80);
		setStaminaLowBound(35);
		setWin("HumanHum.wav");
		setLose("HumanPanic.wav");
		setMiss("Eating.wav");
		setHit(getLose());
	}

}
